Each player be a community of up to say 30 individuals and they each do work and rp what they do based on world in question. We rp with each other I. Said communities meet each other.
Ideas for said worlds.
1: Middle Ages Fantasy A: Basics: Basic fantasy world settlement. With problems. B: Shadow of the Jotun: Living in Fear of malevolent Giants. C: Maze: Now communities inside a gigantic maze full of monsters. D:People of the Mask: Made up situation in which two kind of humans. Pcs are forest dwellers with mask themes while npcs are out of the forest and not into mask thing. E:Now Biblical times F: After the end: Magic post apocalypse. G: Gigantic world tree where communities are. 2:Sci Fi A: Time travel colony to dinosaurs. B: Colonists on a new planet. C: Fending off a alien take over on Earth. D: Robot uprising survival situation. E: The City: Being stuck on a evil Dyson Sphere city savaging and such to survive. 3:Post Apocalypse: A: Wasteland: Typical desert pink burnt out fallout waste land after bombs were dropped. B:Big bugs and plants: One day plants got huge and started to eat people. Bugs followed suit. Now survivors trying to have society in those ruins. C: Mutants: Mobster mutants wreck society now surviving in after math. D:Dinosaurs: After a disaster man went underground to sleep it off. When they went back to surface. Dinosaurs roam the world. E: Zombies: Trying to manage society after the zombies wrecked stuff. F: Deep Blue: Rising water levels destroy most of the land now people live on the water. G: The Underworld: Takes place in a gigantic underground. series of cities met to survive after world ends. In this case a meteor. H: Neo Ice Age: Trying to survive a new ice age. I: Neo Cave: Cave man society with sci fi settings. 4:Cave: As in cave people. 5:Steam Punk: Victorian level wonder tech with community theme. A: Frontier: Life on out post of new frontier. B: New Land: Trapped in a uncharted island. Survivors building a community. C: Stronghold: In charge of a military town that houses guardians that protect nearby towns from problems.