Dungeon Heroes: A rpg game of great many potentials with many classes and variant rules for good cooperative play or vs play.
Plot? There is a nexus net, a system of portals that connect many worlds together, and in this discovery. Bunch of powerful people have discovered the "Dungeon” a miniature plane of adventure, peril, and treasure.
Monsters: As mentioned due to nature of game, can have darn near any kind of monster in it, has to be normal, guardian, and bosses.
Normals have generators. Got to destroy those "generators' to defeat them for good. Guardians, stick to a zone, once bosses are provoked, they hunt you down.
Max team size can be 5 members a team.
Classes: Only if you want them. In this it is to be custom but below are "examples" of classes. I'll do lots. Twelve abilities. Each has auto set stats.
Stat growth is twenty points pre stat level. Max is 100.
New skills cost twenty and three levels. Level ups are ten.
All classes have 70 stat points. Divide points based on how you want to play according to skills.
It helps to decide "how' your team mates will play.
Attack: How strong your physical attacks are. Defense; How tough you are, ignore damage total. Health; Your hp bar. When this goes, you go. Action Points; Need action points to act and do things. Needed to do certain acts. Special: Decides how powerful your special abilities are and how potent non attacks are. Energy; Energy bar to use specials.
Specials: Not just 70 stat points but start out with 50 skill points per creation.
Max number of skills is 12. Max level is 3. To buy a skill is 6. To level is 10.
As for classes there is the list. Which I am working on or just make your own up.
Who are you in this rpg? The Task Master hiring and employing the foolish heroes into the Dungeon zone while at same time the heroes. To give them a story and actually make them a character. Heck dynamics are bound to happen depending on who's on said team.
As for life and death. Can do it one of four ways.
1; Easy: If you die, can resurrect at shrine and no penalty.
2: Penality, half points and a item per resurrection.
3: Hell has Risen: If you die and party defeated and what not, your permanently dead, re write character.
4: Domain of a Mad God: Here only techniques work. And only in battle you fall otherwise afterwards character is dead for good. Basically got to revive before battle is over or bye bye.