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Post by choublaster on Feb 21, 2016 22:22:03 GMT
Aside working on what is established, especially strategy. This is last new game submitting here.
Dungeon Heroes: Think Gaunlet or Diablo, plot is a portal opens leading to a multiverse like dungeon. Offering fame, treasure, adventure, and combat. Travel through it with friends and kick ass.
Two versions: You make up what your character is and level up accordingly.
The second? A list to choose from. Said list has Paladins and wizards to cyborg swordsman and space captains to even weirder stuff.
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Post by Admin on Feb 22, 2016 18:37:22 GMT
Aside working on what is established, especially strategy. This is last new game submitting here. Dungeon Heroes: Think Gaunlet or Diablo, plot is a portal opens leading to a multiverse like dungeon. Offering fame, treasure, adventure, and combat. Travel through it with friends and kick ass. Two versions: You make up what your character is and level up accordingly. The second? A list to choose from. Said list has Paladins and wizards to cyborg swordsman and space captains to even weirder stuff. Never played Diablo myself. I mostly know about it from ThatOneVideoGamer and Old Man Snitches. Is it good?
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Post by choublaster on Feb 22, 2016 20:49:46 GMT
Diablo is good. Action wise. Plot wise has predictable dark twists. This is not about plot, but wreck stuff in the face.
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Post by choublaster on Mar 31, 2016 20:35:44 GMT
Notice: New strategy game. Instead of multiverse collapsing to one reality, it's one reality exploding into cluster of new ones and try to conquer this one.
As for Dungeon Heroes just working on it. Currently 27 teams of 6. Meaning yeah. 162 classes in total.
As for types? Tanks, bruisers, magic users and speciality classes. Current number finished: 36.
Also got rules for using classes from list or making your own up.
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Post by choublaster on Apr 1, 2016 1:25:07 GMT
Dungeon Heroes: A rpg game of great many potentials with many classes and variant rules for good cooperative play or vs play. Plot? There is a nexus net, a system of portals that connect many worlds together, and in this discovery. Bunch of powerful people have discovered the "Dungeon” a miniature plane of adventure, peril, and treasure. Monsters: As mentioned due to nature of game, can have darn near any kind of monster in it, has to be normal, guardian, and bosses. Normals have generators. Got to destroy those "generators' to defeat them for good. Guardians, stick to a zone, once bosses are provoked, they hunt you down. Max team size can be 5 members a team. Classes: Only if you want them. In this it is to be custom but below are "examples" of classes. I'll do lots. Twelve abilities. Each has auto set stats. Stat growth is twenty points pre stat level. Max is 100. New skills cost twenty and three levels. Level ups are ten. Stat chart: All classes have 70 stat points. Divide points based on how you want to play according to skills. Attack: Defense: Health: Action points: Speed: Energy: It helps to decide "how' your team mates will play. Attack: How strong your physical attacks are. Defense; How tough you are, ignore damage total. Health; Your hp bar. When this goes, you go. Action Points; Need action points to act and do things. Needed to do certain acts. Special: Decides how powerful your special abilities are and how potent non attacks are. Energy; Energy bar to use specials.
Specials: Not just 70 stat points but start out with 50 skill points per creation.
Max number of skills is 12. Max level is 3. To buy a skill is 6. To level is 10.
As for classes there is the list. Which I am working on or just make your own up.
Who are you in this rpg? The Task Master hiring and employing the foolish heroes into the Dungeon zone while at same time the heroes. To give them a story and actually make them a character. Heck dynamics are bound to happen depending on who's on said team.
As for life and death. Can do it one of four ways.
1; Easy: If you die, can resurrect at shrine and no penalty. 2: Penality, half points and a item per resurrection. 3: Hell has Risen: If you die and party defeated and what not, your permanently dead, re write character.
4: Domain of a Mad God: Here only techniques work. And only in battle you fall otherwise afterwards character is dead for good. Basically got to revive before battle is over or bye bye.
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Post by choublaster on Apr 14, 2016 0:23:37 GMT
My first classes for my Group
Cat Burlgar Man Servant Ammo Priest Panzer Battle Mage Mad Philosopher.
Write ups to come.
Burlgar is akin to Cat Wonan/ Black Cat.
Man Servant is a educated savage who wears a faceless mask to honor his Gods. While wearing a gentleman suit.
Ammo Priest: Gun based cleric.
Panzer: The tank. Big bad ass in armor with minor Cyberware.
Battle Mage: A woman bad ass who is half fighter and half wizard. All bad ass.
Mad Philisopher: A man driven mad by finding out truths to the universe and now has Lovecraft powers.
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